Programming Game AI by Example

By (author): "Mat Buckland"
Programming Game AI by Example
ISBN1556220782
ISBN139781556220784
AsinProgramming Game AI by Example
Original titleProgramming Game AI by Example
Techniques covered: state- and goal-based behavior inter-agent communication individual and group steering behaviors team AI graph theory search path planning and optimization triggers scripting scripted finite state machines perceptual modeling goal eva