Creating Games: Mechanics, Content, and Technology

By (author): "Morgan McGuire"
Publish Date: November 20th 2008
Creating Games: Mechanics, Content, and Technology
ISBN1568813058
ISBN139781568813059
AsinCreating Games: Mechanics, Content, and Technology
Original titleCreating Games: Mechanics, Content, and Technology
Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground. Special features: Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the materialWorksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design documentPointers to the best resources for digging deeper into each specialized area of game developmentWebsite with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials